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Posted on April 25, 2022 (Updated on July 27, 2025)

What is cylindrical projection?

Space & Navigation

Unwrapping the World: Getting Your Head Around Cylindrical Map Projections

So, you’re trying to flatten the Earth, huh? Sounds impossible, right? Well, cartographers have been wrestling with this problem for centuries. The trick is map projections – ways to represent our round planet on a flat surface. And one of the most fundamental, and frankly, pretty darn useful, is the cylindrical projection.

What’s the Deal with Cylindrical Projections?

Think of it like this: imagine wrapping a big paper towel roll around a globe. That’s basically what a cylindrical projection does. It projects the Earth’s features – continents, oceans, the whole shebang – onto the surface of that cylinder i. Now, unroll the cylinder, and voilà, you’ve got a flat, rectangular map i. The lines running up and down (meridians, or longitude) usually end up as equally spaced vertical lines. The lines running sideways (parallels, or latitude) become horizontal lines i. Simple enough, right?

How Does This Magic Trick Work?

First, you need a model of the Earth. Usually, it’s treated as a sphere, or a slightly squashed sphere called an ellipsoid i. Then, you take the geographic coordinates – those longitude and latitude numbers – and turn them into x and y coordinates on your flat map i. Now, here’s where it gets a little tweak-y: that cylinder can be touching the globe in different ways i. If it touches at the equator, that’s a “normal” projection. Touch a line of longitude? That’s “transverse.” Any other angle? “Oblique.” The area where the cylinder touches the globe has the least amount of distortion i. Makes sense, doesn’t it?

A Rogues’ Gallery of Cylindrical Projections

There’s a whole family of cylindrical projections out there, each with its own quirks and uses i:

  • Mercator Projection: Ah, the granddaddy of them all! Created way back in 1569, this one’s famous for keeping angles and shapes nice and accurate locally i. That’s why sailors love it – straight lines on a Mercator map are easy to follow with a compass i. The downside? It really messes with areas, especially near the poles. Greenland looks HUGE, way bigger than it actually is i. I remember the first time I saw a Mercator projection, I thought Canada was bigger than all of Africa!
  • Transverse Mercator Projection: This is like the Mercator’s cooler, sideways cousin. Instead of touching the equator, the cylinder touches a line of longitude i. It’s great for mapping areas that are taller than they are wide i. Ever heard of UTM (Universal Transverse Mercator)? That grid system uses this projection to divide the world into slices i.
  • Lambert Cylindrical Equal-Area Projection: Okay, so the Mercator messes up areas. This one fixes that! The Lambert projection makes sure that the relative sizes of things are correct i. Shapes get a bit wonky, but if you need to compare areas, this is your go-to i. Think of it like stretching a balloon – the overall surface area stays the same, even if the shape changes.
  • Equidistant Cylindrical Projection: This is the no-frills option. Longitude becomes the x-coordinate, latitude becomes the y-coordinate i. It’s not perfect, but it’s simple and easy to use, especially for computer mapping i. It’s also sometimes called Plate Carrée, which sounds way fancier than it is i.
  • Miller Cylindrical Projection: This one’s a compromise, trying to reduce some of the nasty distortion you see in the Mercator i. It’s not ideal for navigation, but it looks a bit better to the eye i.

The Good, the Bad, and the Cylindrical

Cylindrical projections are great for mapping the whole world, especially the parts near the equator i. The Mercator is still the go-to for nautical charts and online maps, even with its flaws i. And those equal-area versions? Perfect for showing things like population density or election results i.

But let’s be real, they’re not perfect i:

  • Distortion is a given: You’re squashing a sphere onto a flat surface – something’s gotta give i. You have to pick what’s most important to keep accurate.
  • Polar problems: Things get really wonky near the North and South Poles i. They end up stretched and distorted beyond recognition.
  • Scale changes: The scale is only truly accurate along the equator (or wherever that cylinder touches the globe) i. The further you get from that line, the more the scale gets thrown off.

Wrapping It Up

Cylindrical projections are a clever way to flatten the Earth, even if they’re not perfect i. Each type has its own strengths and weaknesses, so it’s all about picking the right tool for the job. Next time you see a world map, take a closer look – you might just be looking at a cylindrical projection in disguise!

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