Creating vertical polygons in ArcGIS Desktop?
Hiking & ActivitiesCreating Vertical Polygons in ArcGIS Desktop: A Human’s Guide
So, “vertical polygon” sounds a bit like an impossible geometry trick, right? But in the GIS world, it’s actually about representing those near-vertical things we see all the time: walls, cliffs, even geological cross-sections. Now, ArcGIS Desktop, bless its heart, isn’t exactly built to handle true zero-area vertical polygons directly. Think of it like trying to fit a square peg in a round hole – the database just isn’t structured that way. But don’t worry, there are clever workarounds! We can still make it happen with the 3D Analyst extension. Just a heads-up, though: ArcGIS Desktop is heading into retirement on March 1, 2026, so migrating to ArcGIS Pro is something to consider.
The core problem? GIS databases are typically designed for flat, 2D data. Imagine trying to define a polygon where all the points are stacked on top of each other – same X and Y, different Z. That creates a zero-area polygon, which throws a wrench into many geoprocessing tools. It’s like trying to calculate the area of a line – doesn’t quite work!
Okay, let’s dive into the bag of tricks we can use to represent these vertical features:
Extrusion: The “Raise the Roof” Technique: This is your go-to method for a quick and relatively easy 3D effect. Think of it as taking a flat shape and stretching it upwards.
- How it works: In ArcScene or ArcMap (with that 3D Analyst extension, remember?), you can find the Extrusion tab in the Layer Properties. You can set a fixed height for everything, or, even better, use an attribute field to control the height of each polygon individually. I once used this to create a 3D model of a city, extruding building footprints based on their actual heights – pretty cool!
- Limitations: It’s great for creating vertical sides, but the top and bottom stay flat. So, perfect for simple buildings or walls, but not so much for anything with a sloping roof.
3D Feature Creation and Editing: Getting Your Hands Dirty: This gives you the most control, but it also takes the most effort.
- How it works: Fire up the 3D Editor toolbar in ArcMap, ArcGlobe, or ArcScene, and you can start creating 3D features from scratch. You manually digitize the polygons and assign Z-values to each corner. It’s like sculpting in a GIS environment! The “Edit Sketch Properties” dialog is your friend here – that’s where you tweak those Z-values.
- Vertical Tool: Don’t forget the Vertical tool, hiding in the Line construction tool’s menu. It’s a lifesaver for creating perfectly vertical lines.
- Limitations: Time-consuming, especially for complex shapes. But if you need precision, this is the way to go.
2D to 3D Conversion: From Flat to Fabulous: Got some old 2D data with height information? This is how you breathe new life into it.
- How it works: The “Feature To 3D By Attribute” tool (in the 3D Analyst toolbox) takes your 2D feature class and uses an attribute field to set the Z-values. Boom, instant 3D!
- Limitations: It all hinges on having that elevation attribute. And you might need to do some extra editing to clean things up.
Multipatch Features: The Heavy Artillery: These are the big guns for complex 3D models.
- How it works: Multipatch features are designed to represent complex 3D objects with all sorts of crazy angles and shapes. You can create them from 3D models or convert existing features.
- Limitations: This is advanced stuff. It can be tricky to create and edit multipatch features, so be prepared for a learning curve.
Construct Polygons Tool: Sometimes, the old ways are the best. This tool creates polygons from existing lines, which can be surprisingly useful in certain situations.
Vertical Datum Transformations: Keeping it Real: This is all about making sure your elevations are accurate. ArcGIS has tools to convert elevation values between different vertical reference systems. It’s like making sure everyone is speaking the same language when it comes to height.
Pro Tips
- 3D Analyst Extension is Your Friend: Seriously, you can’t do much of this without it.
- Coordinate Systems Matter: Always, always define the vertical coordinate system for your 3D data. Trust me, it will save you headaches down the road.
- Think About Scale: Are you doing a quick visualization or a detailed engineering model? Choose your method accordingly.
- ArcScene and ArcGlobe: Your 3D Playgrounds: These applications are built for visualizing and interacting with 3D data. Explore them!
- ArcGIS Pro is Calling: With Desktop on its way out, now’s the time to start thinking about migrating to Pro.
In Conclusion
Creating “vertical polygons” in ArcGIS Desktop might seem a bit tricky at first, but with the right techniques and a bit of practice, you can effectively represent those vertical features in your GIS projects. Whether you’re extruding building footprints or crafting complex multipatch models, the key is to understand the tools and choose the right approach for the job. And hey, don’t forget to define those vertical coordinate systems! Now go out there and make some awesome 3D maps!
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